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AI Insights · Timothy · July 2024

Q2 2024 Performance of Top Ultracasual iOS Games in the US

An overview of the top 5 ultracasual iOS games in the US during the second quarter of 2024, highlighting downloads and active user trends. Insights by Sensor Tower.

Q2 2024 Performance of Top Ultracasual iOS Games in the US

Ultracasual games have continued to captivate mobile users with their simplicity and ease of play. In the second quarter of 2024, the US iOS platform saw significant engagement in this category. Sensor Tower provides a closer look at the trends for the top 5 contenders.

Satisdom by ABIGAMES PTE. LTD experienced a remarkable surge in downloads, starting at 3M in the first week of April and peaking at 3.8M by late June. Weekly active users followed a similar trajectory, growing from 53K to an impressive 9.6M in the same period. After a revenue-free start, the game began generating income, with notable spikes up to 15K USD in mid-June.

Rollic Games' Fill The Fridge! also saw a steady download trend, with an initial 723K downloads in early April and reaching 3.6M by the end of June. Active users peaked at 9K in mid-April, later settling at 7.4M by the quarter's end. Revenue showed a slight fluctuation but maintained an upward trend, ending the quarter at 17K USD.

Kwalee Ltd's Draw it maintained consistent downloads throughout the quarter, with numbers hovering around 1.6M. Weekly active users saw a peak of 3.6M in late April, slightly dipping to 1.8M by late June. Revenue for the game showed variability but ended on a softer note at 8K USD.

Fidget Toys Trading: 3D Pop It from Freeplay LLC displayed modest download figures, starting at 434K and ending the quarter at 602K. Active users showed a peak of 2.2M in late April, with a gentle decrease to 1.5M by the end of June. Revenue figures were negligible throughout the quarter.

Lastly, Crazy Labs' Acrylic Nails! recorded downloads beginning at 486K in the first week of April, rising to a high of 781K in mid-June, and then slightly receding to 611K. The game's active users started at 537K and showed a modest increase to 595K by the quarter's conclusion.

For more detailed insights and data on these ultracasual games and others in the market, Sensor Tower's platform remains an invaluable resource.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024